Sunday, September 24, 2017

That great feedback!

He gave me lots of amazing feedback and guidance on this pass.  Check out more of his work here:

-Stronger Normal Maps for Water
-Changed grass hue
-Sub Surface Scattering on all foliage assets
-New Doghouse
-Added unique blade grass to help with blending between dirt and grass
-Rotate trees that depicted UV seams
-Placed Spotlights and Pointlight in dark areas to illuminate more.
-Cutting back on shots

I'm Probably leaning towards the 2nd shot with the multiple light-shafts.  I need to better convey the space in the bottom shots but I think with a bit more playing tonight I'll be on the right path

Friday, September 15, 2017

Daffodilis and woopwoop maybe time to get outside feedback?

Got around to getting these Daffodils in!  More foliage placement, but I still need to solve the black grass :'(

Wednesday, September 13, 2017

Post-Albuquerque updates to Environment.

Just got back from Albuquerque, so I'm tired X_X  I placed more grass but I need to revisit how I do the normals in Maya.  It just doesn't look good as I'd hope for.