Adjusting colors on grass. Made 3 sets of rocks, and I started migrating in Functions I made in my CGMA class. I'm going to need to review it again, might be because of the time of night. Tomorrow, I'll adjust the blockout to be a bit more visually interesting in shots, and then sculpt out the terrain.
Wednesday, January 31, 2018
Tuesday, January 30, 2018
Tuesday, January 23, 2018
Sunday, January 21, 2018
Monday, January 15, 2018
Monday, January 8, 2018
Fern Planted! Fern Armed!
I got through my first fern sheet. Its a Bird Nest Fern, and it looked like it fit nicely with the EDZ area. Of course, I will be playing Destiny 2 and modifying it to fit the Environment. There's also newer camera shots, and I think I know how I'm going to break this out into a Design Document. I'm going to wrap up my weapon and post to the public on Wednesday.
Monday, December 25, 2017
To...EDZ!
I'm free from CGMA classes and work! Christmas is...here! I've been working on a weapon prop for a while and I'll share that when its completed. Here, I've been redoing my blockout after playing a ton of Destiny 2. The overall art direction and environments are around topics I really love. This is a huge change from the past blockout, but the space will suffice.
The new environment takes place on the European Drop Zone, right by a special entrance for members of the Ishtar Collective to visit. The facility is now up for raids by Guardians to clear out Hive, and the outside is a rally point.
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