Wednesday, August 19, 2015

Last of Us Environment update

I started doing more with some foilage and correcting my modular building pieces.  I understand now that you need to have everything 100% lined up.  If one piece is altered, the entire set can change, and that takes up time.  I never bothered making foliage in Maya, but I understand now how difficult it can be versus 3DS Max's tools.  Lucky enough, I got my grass patches and a test ivy in.

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