Thursday, May 11, 2017

RG6 Grenade Launcher 95 percent there

I'm feeling good about this model.  It's been a nightmare trying to bake it.  I tried using the mesh name in Substance Painter, but it seems that feature isn't working in my version.  I even tested it with cubes and it didn't work.  Finally, I tried Toolbag 3 and ho ho ho this was actually impressive.  The control on baking feels great and I can see it right away.  I'm willing to try more weapons now that I've learned from this fuck up baking.  I stayed away from Substance and stuck with Quixel for this one.  I'm going to sit on this overnight and decide if I want to change anything else

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