Sunday, August 28, 2016

ZBrush - Augmented Female Headbust PART 01

Just moved back into parents place after graduation.  Commute to the studio is now 2 hours to, and then 2 hours back.  Four hours of travel =\  at least I can bring my laptop and work on things, but man o man.

I took a break from the moving and the UE4 scene to watch a tutorial on hard-surface pieces in ZBrush.  I'm feeling great about this, so I'll keep working on it.  This week I'll be adding subd and secondary machine parts to the form.

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